PhD Candidate in GIScience
The world is a multidimensional collage of people, perceptions and places, stitched into the fabric of time. Individual threads intertwining and splicing into senses, perceptions, associations and preferences. How we as individuals experience the world, specifically the (in)finite variety of
Last week I attended the Citizen Science Winter School (#cswinterschool) organised by the Participatory Research Academy and the Graduate Campus of the University of Zurich. Here is me “giving my mustard” as we would say in Swiss German aka “my
Mattia Thibault, Manuel F. Baer. Urban Gamification during Lockdown and Social Isolation – From the Teddy Bear Challenge to Window Expeditions. GamiFIN21. 2021. http://ceur-ws.org/Vol-2883/paper14.pdf
FM Wartmann, MF Bär, KT Hegetschweiler, C Fischer, M Hunziker, RS Purves. Assessing the potential of social media for estimating recreational use of urban and peri-urban forests. Urban Forestry & Urban Greening. 2021. https://doi.org/10.1016/j.ufug.2021.127261
Assessing the potential of social media for estimating recreational use of forests
Accepted and published paper as second author exploring social media and recreational use of forests.
Urban Gamification during Lockdown and Social Isolation
Accepted and published conference paper as second author exploring how playful practices were adopted during COVID.
Attendance of the course on Storyboarding as a research tool.
Advanced Citizen Science
Attendance of the course on advanced methods and approaches in citizen science.
Publish or Perish
Attendance of the scientific writing course “Publish or Perish”.
Presentation at the HSGYM Hochschultag: “Coming Home”.
Citizen Science Winter School
An interesting and intense week of learning about public participation in research and discussing the future of “Citizen Science” in Academia.
URPP Language and Space Scientific Advisory Board
Presentation of my research in the Spatial References Focus Group in the University Research Priority Programm Language and Space
StarBorn: Towards making in‐situ land cover data generation fun with a location‐based game.
Accepted and published paper exploring the advantages and limitations of using a location based game as a means of collecting land cover data
URPP Language and Space Funding Evaluation
Presentation of the planned future of the Spatial References Focus Group in the University Research Priority Programm Language and Space
PhD Concept Talk
Presentation of my PhD concept to the department and guests
Mapathon – Polygons Against Poverty
Scientific input presentation
Presentation of my accepted extended abstract at the GIScience 2018 conference in Melbourne
Participation in the workshop Coding’Geographic
Collaboration for publication
Research visit to the Institute of Geography at the University of Edinburgh to work on a publication
Who is behind your data? A conversation across geographic disciplines
Presentation of my work in crowdsourcing
Citizen Science in Linguistics
Presentation of my experiences in Citizen Science relevant for linguists.
2018 - Present
I am currently a PhD Candidate in the Geocomputation Group at the University of Zurich. My main focus is gamification of crowdsourcing in landscape perception and preference research.
2017 - 2018
I worked as a research assistant in the Geocomputation Unit of the University of Zurich. Tasks involved administrative work, aid in research and writing papers.
2015 - 2017
Freelance GIS Specialist
I completed various contract work projects as a self employed freelancer specialising in web-design and geographic information systems.
2013 - 2015
At GeoplanTeam AG I was employed as a part time geographic information system specialist and worked on a variety of projects. I used a multitude of tools including AutoCAD 3D, Spatial Databases, Leaflet, d3.js
MSc in GIScience University of Zurich
BSc Geography University of Bern
magna cum laude