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Zurich, Switzerland

HereSay - Alpha Testing

After 4 months of development, the HereSay platform was tested by a small internal user group.

Zurich, Switzerland

HereSay - Collaboration

Setting up an international collaboration to perform various user studies and subsequent analysing of the data. Collaboration partners include the Universit of Zurich in Switzerland, the University of Turku in Finland and the University of Tampere in Finland.

Zurich, Switzerland

Presenting the application Kick & Play at a booth at the UEFA Womens Final Forum in Basel. The application was designed and developed by software engineers and artists of the Game Technology Center. We are also setting up a user study to test the gamification elements of the app.

Zurich, Switzerland

Paper Review

Reviewed a paper for the workshop Entertainment Computing and Diversity

Zurich, Switzerland

Accepted and published systematic literature review on the adoption of location-based augmented reality in education.

Zurich, Switzerland

European Forum for Urban Forestry (EFUF)

Visiting the EFUF 2025 conference as an attendee.

Zurich, Switzerland

Post-Doctoral Fellow in the Game Technology Center (GTC) at the ETH Zurich, Switzerland

A further successful SNSF grant application allows me to work with the Game Technology Center at the Federal Institute of Technology (ETH) Zurich in Switzerland. The main aim is to develop a gamified spatial crowdsourcing platform named HereSay, to perform largescale user tests focussing on urban blue and green areas and analysing the contributions in terms of the urban landscape affordances.

Tampere, Finland

GamiFIN 2025

Visiting the GamiFIN 2025 conference as an attendee and taking part in the GamiLIDAR workshops.

Tampere, Finland

Accepted and published systematic literature review on users’ motivations to contribution location-based data.

2024

Tampere, Finland

SNSF Post-Doc Return Grant

I was awarded a Post-Doc Return Grant by the Swiss National Science Foundation to further my research in Gamification and Spatial Crowdsourcing over the course of one year.

Tampere, Finland

Paper Review

Reviewed a paper for the conference CHI

Tampere, Finland

MindTrek Track Co-Chair

Co-chairing  the Augmented Cities and Communities track at the Academic Mindtrek Conference. This included assigning reviewers, writing meta-reviews and ultimately deciding on accepted/rejected papers.

Tampere, Finland

Accepted and published paper exploring the trends and evolution of augmented reality location-based games through the next decade.

Tampere, Finland

Accepted and published paper exploring how I designed a location-based game as a gamified crowdsourcing platform.

Tampere, Finland

Paper Review

Reviewed a paper for the journal Internet Research

Tampere, Finland

Paper Review

Reviewed a paper for the journal Landscape & Urban Planning

Tampere, Finland

IMPETUS Accelerator 2024

I helped write a successful IMPETUS grant application to engage displaced youths in urban spatial mapping.

Darmstadt, Germany

Geo & Games Presentation

Presentation of my work in location based games and gamification in academia as well as participating in an expert panel discussion at the Geo & Games conference as part of the Game Days Darmstadt.

Tampere, Finland

Post-Doctoral Fellow in the Gamification Group, Tampere University, Finland

A successful SNSF grant application allows me to work with the Gamification Group at Tampere University in Finland. The main aim is to continue developing and implementing a location-based game for spatial crowdsourcing tasks.

Ruka, Finland

GamiFIN 2024 Paper Presentation - Best Presentation Award

Presentation of my paper on developing and implementing Arcane Shift, a global multi-lingual location-based game as a novel crowdsourcing platform. Awarded the best presentation award at GamiFIN 2024.

Auckland, New Zealand

Paper Review

Reviewed a paper for the journal Journal of Spatial Information Science

Auckland, New Zealand

Accepted and published paper exploring how we can extract sensory experiences and intangible dimensions from actively crowdsourced information

2023

Auckland, New Zealand

Paper Review

Reviewed a paper for the journal International Journal of Digital Earth

Auckland, New Zealand

ResBaz 2023 - Webmapping Workshop

I helped as an assistant in a interactive Leaflet Web-Mapping workshop given by a member of the Centre for eResearch.

Auckland, New Zealand

Arcane Shift

Started work on Arcane Shift, a real-time location-based game as a novel crowdsourcing platform.

Auckland, New Zealand

Accepted and published paper exploring how computational linguistics can be applied to analyse actively crowdsourced landscape information.

Auckland, New Zealand

Post-Doctoral Fellow in the Centre for eResearch, University of Auckland, NZ

A successful SNSF grant application allowed me to work with the Centre for eResearch at the University of Auckland in New Zealand. The main aim is to develop and implement a location-based game for spatial crowdsourcing tasks.

2022

Auckland, New Zealand

SNSF Post-Doc Mobility Grant

I was awarded a Post-Doc Mobility Grant by the Swiss National Science Foundation to further my research in Gamification and Spatial Crowdsourcing over the course of two years.

Zurich, Switzerland

Final accepted PhD thesis as a monograph.

Zurich, Switzerland

PhD Defense

Public defense of my PhD and subsequent exam.

Zurich, Switzerland

Accepted and published paper exploring questions of crowdsourcing everyday lived landscape perceptions through the analyses of texts contributed to a custom built online crowdsourcing platform.

Zurich, Switzerland

Accepted and published paper exploring how reality is reconstructed in location-based games and how this ties into the concept of the metaverse.

Tampere, Finland

Academic MindTrek Paper Presentation

Presentation of our accepted paper regarding virtually recontrsucted reality at MindTrek.

Zurich, Switzerland

Accepted and published paper as third author exploring the identification of motifs in landscapes.

2021

Zurich, Switzerland

Accepted and published paper as second author exploring social media and recreational use of forests.

Zurich, Switzerland

Paper Review

Reviewed a paper for the conference Academic MindTrek.

Levi, Finland

GamiFIN Paper Presentation

Presentation of our accepted paper regarding gamification during lockdown and social isolation at GamiFIN.

Zurich, Switzerland

Accepted and published conference paper as second author exploring how playful practices were adopted during COVID.

Levi, Finland

Collaboration for publication

Collaboration on a paper with a member of the Gamification Group.

2020

Zurich, Switzerland

Storyboarding

Attendance of the course on Storyboarding as a research tool.

Zurich, Switzerland

Publish or Perish

Attendance of the course on advanced methods and approaches in citizen science.

Zurich, Switzerland

Publish or Perish

Attendance of the scientific writing course “Publish or Perish”.

Zurich, Switzerland

Paper Review

Reviewed a paper for the journal Journal of Location Based Services

Zurich, Switzerland

Hochschultag

Presentation at the HSGYM Hochschultag: “Coming Home”.

Zurich, Switzerland

Landscape Ecology

Attendance of the ETHz course on landscape ecology.

Zurich, Switzerland

Window Expeditions

Development of Window Expeditions to crowdsource landscape descriptions while reducing the feeling of isolation during lockdown.

Zurich, Switzerland

ShopSensor

Minimal help on Maximilian Hartmann’s ShopSensor project.

Levi, Finland

GamiFIN Poster Presentation

Presentation of my accepted poster regarding a location based game for landscape perception and preference research at GamiFIN.

Levi, Finland

GamiFIN Doctoral Consortium

Presentation and discussion of my research with PhDs and a panel of experts at the (online) GamiFIN conference.

Zurich, Switzerland

Citizen Science Winter School

An interesting and intense week of learning about public participation in research and discussing the future of “Citizen Science” in Academia.

2019

Zurich, Switzerland

URPP Language and Space Scientific Advisory Board

Presentation of my research in the Spatial References Focus Group in the University Research Priority Programm Language and Space

Zurich, Switzerland

Scientifica

After months of planning we informed visitors of the Scientifica19 about our research.

Zurich, Switzerland

Accepted and published paper exploring the advantages and limitations of using a location based game as a means of collecting land cover data

Zurich, Switzerland

URPP Language and Space Funding Evaluation

Presentation of the planned future of the Spatial References Focus Group in the University Research Priority Programm Language and Space

Zurich, Switzerland

PhD Concept Talk

Presentation of my PhD concept to the department and guests

2018

Zurich, Switzerland

Mapathon – Polygons Against Poverty

Scientific input presentation

Melbourne, Australia

GIScience18

Presentation of my accepted extended abstract at the GIScience 2018 conference in Melbourne

Berlin, Germany

Coding Geographic

Participation in the workshop Coding’Geographic

Edinburgh, Scotland​

Collaboration for publication

Research visit to the Institute of Geography at the University of Edinburgh to work on a publication

Zurich, Switzerland

Who is behind your data? A conversation across geographic disciplines

Presentation of my work in crowdsourcing

Zurich, Switzerland

Citizen Science in Linguistics

Presentation of my experiences in Citizen Science relevant for linguists.