Public defense of my PhD and subsequent exam.
Virtually (re)constructed reality: the representation of physical space in commercial location-based games.
Accepted and published paper exploring how reality is recontrsucted in location-based games and how this ties into the concept of the metaverse.
Academic MindTrek Paper Presentation
Automated motif identification: Analysing Flickr images to identify popular viewpoints in Europe’s protected areas.
Accepted and published paper as third author exploring the identification of motifs in landscapes.
Assessing the potential of social media for estimating recreational use of forests
Accepted and published paper as second author exploring social media and recreational use of forests.
GamiFIN Paper Presentation
Presentation of our accepted paper regarding gamification during lockdown and social isolation at GamiFIN.
Urban Gamification during Lockdown and Social Isolation
Accepted and published conference paper as second author exploring how playful practices were adopted during COVID.
Collaboration for publication
Attendance of the course on Storyboarding as a research tool.
Advanced Citizen Science
Attendance of the course on advanced methods and approaches in citizen science.
Publish or Perish
Attendance of the scientific writing course “Publish or Perish”.
Presentation at the HSGYM Hochschultag: “Coming Home”.
Development of Window Expeditions to crowdsource landscape descriptions while reducing the feeling of isolation during lockdown.
GamiFIN Poster Presentation
Presentation of my accepted poster regarding a location based game for landscape perception and preference research at GamiFIN.
GamiFIN Doctoral Consortium
Presentation and discussion of my research with PhDs and a panel of experts at the (online) GamiFIN conference.
Citizen Science Winter School
An interesting and intense week of learning about public participation in research and discussing the future of “Citizen Science” in Academia.
URPP Language and Space Scientific Advisory Board
Presentation of my research in the Spatial References Focus Group in the University Research Priority Programm Language and Space
StarBorn: Towards making in‐situ land cover data generation fun with a location‐based game.
Accepted and published paper exploring the advantages and limitations of using a location based game as a means of collecting land cover data
URPP Language and Space Funding Evaluation
Presentation of the planned future of the Spatial References Focus Group in the University Research Priority Programm Language and Space
PhD Concept Talk
Presentation of my PhD concept to the department and guests
Mapathon – Polygons Against Poverty
Scientific input presentation
Presentation of my accepted extended abstract at the GIScience 2018 conference in Melbourne
Participation in the workshop Coding’Geographic
Collaboration for publication
Research visit to the Institute of Geography at the University of Edinburgh to work on a publication
Who is behind your data? A conversation across geographic disciplines
Presentation of my work in crowdsourcing
Citizen Science in Linguistics
Presentation of my experiences in Citizen Science relevant for linguists.